Below, you can adjust the properties of the currently selected building block. On the right, you find the building block structure of your effect. In the middle, you see your effect (click on the 3D view to play it). The Firework Editor uses a component-based system, where you arrange different building blocks. ![]() You can select one of the suggested effect types, but you can also select “New Empty Firework” to start from scratch. A window will appear in which you can select different effect types.
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